Member GIS3000 Posted January 8, 2018 Member Report Share Posted January 8, 2018 Hi everyone, There seems to be a difference between how the texture is displayed on the Preview and the actual result. The mapping method is cube mapping for both. The preview version is nicer with fewer stretches. The actual filled layer looks stretched. Is there a way to fix it? thanks. Quote Link to comment Share on other sites More sharing options...
Member GIS3000 Posted January 9, 2018 Author Member Report Share Posted January 9, 2018 Hi. Anyone? thanks! Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted January 9, 2018 Contributor Report Share Posted January 9, 2018 If everything else is fine (you have no weird brush loaded or any stencils for example , this has to do with your actual uv. If you get stretches then your uv needs a bit or relax or re do. Quote Link to comment Share on other sites More sharing options...
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