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Difference between Smart Material preview and actual result..


GIS3000
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Hi everyone,

There seems to be a difference between how the texture is displayed on the Preview and the actual result. The mapping method is cube mapping for both.

Preview01.thumb.png.479bfccd57c4166269b6bc236adf348c.png

The preview version is nicer with fewer stretches. The actual filled layer looks stretched. Is there a way to fix it?

thanks.

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If everything else is fine (you have no weird brush loaded or any stencils for example , this has to do with your actual uv.

If you get stretches then your uv needs a bit or relax or re do.

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