Member Kierab Posted February 14, 2018 Member Share Posted February 14, 2018 Hi all, I am not sure what happened but suddenly 3d Coat is outputting my normals in reverse - things that should be carved OUT are going IN on my object when i send the obj file to substance painter. I wasnt having this problem to start and I am not sure what I could have changed that has everything coming out poking the wrong direction. Can anybody tell me how to fix this? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted February 14, 2018 Share Posted February 14, 2018 Which export preset are you using ? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted February 14, 2018 Share Posted February 14, 2018 Quote Link to comment Share on other sites More sharing options...
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