Member Barracuda Posted February 22, 2018 Member Report Share Posted February 22, 2018 Hello Everyone I have those texturing xyz maps, https://texturing.xyz/products/alphaskinface-01 and when I load them as a brush they come up square, what should I do to fix that or those are better used as stencils? thanks in advance, any help will be very appreciated. Barakat Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted February 23, 2018 Reputable Contributor Report Share Posted February 23, 2018 (edited) You could try the below. Since these are purchased alphas, I can not ask you to share one. Decrease the bit depth from 32 to 16 bit but keep the tif extension. The question here are these made with a transparently channel. I would think so but you can make alphas with a mid-tone gray, so lighter areas act as extrusions and darker areas act as intrusions Zero depth in 3DC is 127,127,127 gray. Above that acts as a extrusion and below is a intrusion Edited February 23, 2018 by digman Quote Link to comment Share on other sites More sharing options...
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