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Scary M

Scary M's Sketch book

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Dont know Don its not working right at all even in your video i can clearly see that the profile of the negative stroke pinches in and it does not have the same negative effect. Im sure andrew will fix it.

All the other modifiers seem to work fine 

New Pack for you guys Couple of brushes dam Standard Clone with Custom Alpha and Surface Inflate brush. 

 

Scary_M_Brushes.3dcpack

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11 minutes ago, Scary M said:

Dont know Don its not working right at all even in your video i can clearly see that the profile of the negative stroke pinches in and it does not have the same negative effect. Im sure andrew will fix it.

All the other modifiers seem to work fine 

New Pack for you guys Couple of brushes dam Standard Clone with Custom Alpha and Surface Inflate brush. 

 

 

Scary_M_Brushes.3dcpack

Yeah, it does pinch or go haywire when the value is greater than -5. But beneath that it looks practically the same to me. The screenshot seems pretty conclusive that it is indeed the inverse of the regular stroke. Nevertheless, it still needs to be fixed to where values greater than -5 don't go crazy.

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Lots of sculpting and learning phew. hope you like updates hair is simply  place holder for now -

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25 min sketch using above guide as base donna know maybe Elf Queen??

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Edited by Scary M
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9 hours ago, Scary M said:

Here you go guys and girls a female proportioning tool for you either load in and sculpt on or use as reference :D

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Many thanks, Leigh!  It tempts me to start modeling a femal head.

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I hope this helps you with your endeavours, it has help me get my head around a whole bunch of stuff with female faces. I'm enjoying sculpting at the moment, it's making all this time soo much easier, have a bash Tony, and do share. Looking forward to it.

Edited by Scary M

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Not gonna lie This has been a bit of a slog Its really difficult to get realistic Attractive female in proportion, these few tweaks have taken me pretty much all day.

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Edited by Scary M
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Great works!  I do realize sculpting without using smooth really helps on form buildup and push the realism.

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5 hours ago, Scary M said:

Not gonna lie This has been a bit of a slog Its really difficult to get realistic Attractive female in proportion, these few tweaks have taken me pretty much all day.

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It's looking good, though.Yeah, it's not easy when we are used to working with male anatomy/proportions. Female torso's are literally shaped like an hour glass and men...more like a bowling ball. LOL :D

If I may make one slight suggestion. Can you shift her ears up to where the tip is near in line with the eyebrow?

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Updates have had to move to ZBrush so as i can work on Retoplogise Mesh so lii stop posing for a little while until she is finished

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On 5/13/2020 at 5:41 AM, AbnRanger said:

It's looking good, though.Yeah, it's not easy when we are used to working with male anatomy/proportions. Female torso's are literally shaped like an hour glass and men...more like a bowling ball. LOL :D

If I may make one slight suggestion. Can you shift her ears up to where the tip is near in line with the eyebrow?

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Don unfortunately that isnt rock solid in actual nature but its a good general advice.

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Retopology done in Coat but ZBrush step is required in order to work on organised topology. this way she can open her mouth and isnt just solid clay.

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2 hours ago, Scary M said:

Updates have had to move to ZBrush so as i can work on Retoplogise Mesh so lii stop posing for a little while until she is finished

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Don unfortunately that isnt rock solid in actual nature but its a good general advice.

Yes, understood. I just realized a little while later that the camera angle also made the ear appear considerably lower than it actually is. It's sort of like 2 equally sized football players standing next to each other, can appear to be very different, depending on how close one is to the camera, than the other.

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On 5/16/2020 at 5:25 PM, Scary M said:

Update 3DC for new boots -

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Very cool. BTW, why may I ask, did you say you needed/planned to go into ZBrush? Was it for the ZRemesher?

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No Over to Zbrush to refine Oganised mesh.

Im switching between the two retopologising various parts in 3DC then refining the mesh in ZB-

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