That smart material is created only using a 1024 x 1024 image. Setting a higher resolution texture will only pixelate the image plus linear filtering that 3DC uses will cause the enlarged pixels to be blurry.
Some of the default smart materials are created with 1k images and others at 2k images.
The smart material preview window, renders at higher quality but that is not what will be applied. You need higher resolution textures to match your real resolution.
The scale of your ob
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Posted by digman,
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