Jump to content
3DCoat Forums

[Solved] Export paint layers with a voxel object?

Recommended Posts

Save the 3DC file as normal, the one with the vertex paint layers then do the below.

Right click on a sculpt room Voxtree layer and import the external 3DC file you just saved into your new 3DC file.

I would suggest naming your sculpt room vox tree layers with specific names and your paint room layers before saving if you have not done so.

FYI. Best to call your object a surface mode object as it is polygons and not voxels. When vertex painting any voxel mode object is auto-converted to a surface mode polygon object.


Edited by digman
  • Like 1
  • Thanks 1

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now