Carlosan Posted March 26, 2018 Report Share Posted March 26, 2018 Source... 3d artist Alex Senechal talked about the way you can use tiling textures during the production of sci-fi environments for games. Introduction Hi my name is Alex Senechal, I’m from the Seattle area and I work at 343 Industries as an environment artist. I am 24 and started doing 3d in 2012. I like to practice traditional art in my free time. I have worked on Halo 5 and before that I was a generalist making content for the Microsoft Store video walls. Quote Link to comment Share on other sites More sharing options...
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