guats 8 Report post Posted April 12, 2018 Hey Gang, Just wondering if anyone knows a way to fill only 1 UV island at a time in the 3D Viewport with freeze or just colour? Would save me a lot of time instead of hunting down the island in the Texture Editor. The program got into a weird state the other day and was doing this, and I'm unsure if it just bugged out or I found it by accident. Cheers Share this post Link to post Share on other sites
Carlosan 2,560 Report post Posted April 12, 2018 HI Create a UV ID map; make a layer where each UV island is filled with its own random color. Then fill with freeze & paint tolerance the piece you want to work on in the viewport and invert. Clear the freeze to work on the next piece. 1 Share this post Link to post Share on other sites
guats 8 Report post Posted April 12, 2018 Thanks Carlosan, will give it a shot. You are always there for the Coaters. Appreciate it. Share this post Link to post Share on other sites
Carlosan 2,560 Report post Posted April 12, 2018 You welcome. It certainly seems like a very complicated solution for something that is so easy to do in the UV and Retopo room. I hope we can develop a way to select Island in the paint room like those two. Share this post Link to post Share on other sites
Carlosan 2,560 Report post Posted April 13, 2018 I was thinking about... another way is to use Simply Polygon stroke. Use it with View > wireframe and view seams (w and shift+w) enabled This stroke mode allows you to draw masks quickly by selecting polygons. Share this post Link to post Share on other sites
guats 8 Report post Posted April 13, 2018 Ahhh, yeah that's a cool tool. I haven't used it yet. So many things to learn Thanks again, this should come in handy. Share this post Link to post Share on other sites
Hammers 26 Report post Posted August 29, 2020 don't know if there's a better solution, but i would be great to just have an option in the fill tool options to limit by uv island Share this post Link to post Share on other sites
pickers 24 Report post Posted August 29, 2020 +1 for that feature. Share this post Link to post Share on other sites