Advanced Member blackant Master Posted April 25, 2018 Advanced Member Report Share Posted April 25, 2018 (edited) Hello, today i'm experienceing a strange bug i never seen before: using 3dc 4.8.15(DX) What you see here is the result of the baking i just made... the white mesh is the reference mesh used (import > reference Mesh) > Datier_LOD_0 + Object001 the other dark mesh is the retopo with baked texture > Datier In the Tweak room i have this bug: hidding Datier_LOD_0 Layer: Hidding Object001 Layer: Hidding Datier Layer: it behave like if this Retopo has been projected on Object001 Layer But Object001 Mesh still reacting sepratly from Datier Layer... Edited April 25, 2018 by blackant Master Quote Link to comment Share on other sites More sharing options...
Advanced Member blackant Master Posted April 25, 2018 Author Advanced Member Report Share Posted April 25, 2018 This bug doesn't appear using 3dc 4.8.15(GL64) 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member blackant Master Posted April 25, 2018 Author Advanced Member Report Share Posted April 25, 2018 this bug may be caused by the reference mesh used or baking parameters when inner shell may be conflicted to much with the mesh (for grains i used many small spheres) after a turn in ZBrush and some dynamesh works, the baking has been perfect. Quote Link to comment Share on other sites More sharing options...
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