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Hello,

today i'm experienceing a strange bug i never seen before: using 3dc 4.8.15(DX)

5ae0685605d6d_Screenshotat2018-04-25133456.thumb.png.0f05565c61e990577617885a4d9f0244.png

What you see here is the result of the baking i just made...
the white mesh is the reference mesh used (import > reference Mesh)                                                   > Datier_LOD_0 + Object001

the other dark mesh is the retopo with baked texture                                                                                   > Datier

In the Tweak room i have this bug:

hidding Datier_LOD_0 Layer:

5ae06966e6858_Screenshotat2018-04-25134005.thumb.png.63e60def55d1b0a2844c9a4b1d731a6c.png

Hidding Object001 Layer:

5ae0698eec98a_Screenshotat2018-04-25134016.thumb.png.66d9fcb26118cb47c79b63ddca7b1b4b.png

Hidding Datier Layer:

5ae069a222e07_Screenshotat2018-04-25134024.thumb.png.bee2847ba1555135358efd117a263a94.png

it behave like if this Retopo has been projected on Object001 Layer But Object001 Mesh still reacting sepratly from Datier Layer...

 

 

 

Edited by blackant Master

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this bug may be caused by the reference mesh used or baking parameters when inner shell may be conflicted to much with the mesh (for grains i used many small spheres)

after a turn in ZBrush and some dynamesh works, the baking has been perfect.
 

5ae07ea773e2b_Screenshotat2018-04-25151153.thumb.png.40e1d1cfb16181f2f6834a4d6dd2c3bc.png

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