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[Solved] Bug pose tool


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  • Advanced Member

Hi Carlosan,

It's only joined vertex. One piece only extruded part :unsure:^_^

The problem is solved by reinporting the mesh (a lot of wasted time) .:wacko:

 

Edited by Kargall
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The only workaround for now is to temporarily move the object away from the world's XZ plane so that it doesn't intersect with it, perform the pose operation, and after that - restore object's former position.

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  • Advanced Member

Hi friends.

Calosan and Andrew, I'm really sorry I could not answer sooner.

Ok it seems to me that the problem is - partly - solved. By doing what andrew said, things are clearer.
However,There is still a problem: The bug persists if the button "X" and connected at the same time the button "simmetry" disconnected.
Can you confirm that?

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  • Carlosan changed the title to [Solved] Bug pose tool

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