Reputable Contributor Silas Merlin Posted May 15, 2018 Reputable Contributor Report Share Posted May 15, 2018 the "select all faces in this layer" button in the retopo objects looks a lot like the "increase resolution of the current object" in the voxtree. I sometimes click the latter by mistake while in retopo room. It can be disastrous if the resolution was already high, because it can freeze the whole system. Link to comment Share on other sites More sharing options...
Member Przemas Posted May 16, 2018 Member Report Share Posted May 16, 2018 I got "out of memory" error while loading huge FBX as soon as memory usage in system monitor reaches around 9GB (I have way more in my PC). Running 3D Coat 4.8.14 on Linux. Link to comment Share on other sites More sharing options...
Carlosan Posted May 16, 2018 Report Share Posted May 16, 2018 Same error using version 15d ? http://www.pilgway.com/~sergyi/3DCoat/3DCoat-4.8.15D.tar.gz Link to comment Share on other sites More sharing options...
Member Barracuda Posted May 24, 2018 Member Report Share Posted May 24, 2018 I can't seem to find the instant mesh retopo since it was added, it doesn't show up in any of the versions I have used. I am currently on 4.8.15D on Linux. Link to comment Share on other sites More sharing options...
Carlosan Posted May 24, 2018 Report Share Posted May 24, 2018 Hi Send linux support-related questions to Sergii Kryzhanovskyi atsupport.linux@3dcoat.com Thx Link to comment Share on other sites More sharing options...
Advanced Member druh0o Posted June 4, 2018 Advanced Member Report Share Posted June 4, 2018 (edited) Can anyone confirm a bug: in UV preview window Stroke Lasso tool doesn't work in 4.8.16 ? Edited June 4, 2018 by druh0o Link to comment Share on other sites More sharing options...
Carlosan Posted June 5, 2018 Report Share Posted June 5, 2018 In UV preview window Stroke Lasso tool doesn't work Confirmed. Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted June 6, 2018 Contributor Report Share Posted June 6, 2018 Something tells me that .17 is coming up shortly... Link to comment Share on other sites More sharing options...
Member StriderX Posted June 7, 2018 Member Report Share Posted June 7, 2018 Is there a problem with .17 Its on the server "Link" but not posted. Link to comment Share on other sites More sharing options...
Popular Post Andrew Shpagin Posted June 9, 2018 Author Popular Post Report Share Posted June 9, 2018 4.8.18 (expected to be stable) - Skip textures export if need (checkbox in export dialog). - Axial rotation in text primitive. - fixed problem of positioning Tool params window - Select visible islands in UV/Retopo rooms with rectangle. - Store camera/[panorama data to the preset. - Curves "Apply" corrected to work in all tools. - Possibility to click to fill in material editor (in fill tool) - Better picking corners in all windows where curve edit required. - Fixed problems with 8k curvature I am working over sculpt layers and other V5 stuff, so only polishing present in this build. Beta version with other features like sculpt layers and joint based kitbashing will be available within month. 8 2 Link to comment Share on other sites More sharing options...
Member Przemas Posted June 14, 2018 Member Report Share Posted June 14, 2018 I'm seeing some weird rotation added to items exported from 3DC (checked on STL and FBX export). Here's a sample - the one that is selected is original one, the other one is item exported from 3DC (did voxelization, fill , back to mesh, decimation and export to STL there). Link to comment Share on other sites More sharing options...
Reputable Contributor Silas Merlin Posted June 14, 2018 Reputable Contributor Report Share Posted June 14, 2018 (edited) On 6/9/2018 at 3:30 PM, Andrew Shpagin said: features like sculpt layers and joint based kitbashing will be available within month. Does it mean there will be rigging in 3d-Coat ? It would be cool if it becomes possible to import a model with armature and weights in retopo room and to retain the information upon export to fbx and dae Edited June 14, 2018 by lesaint Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted June 14, 2018 Contributor Report Share Posted June 14, 2018 I don't think you will see anything like weighted rigs in 3DC. You can import poses and adjust things like wrinkles, etc and export the pose (which you already have the UVs, joints and weights associated with the import of that pose). Link to comment Share on other sites More sharing options...
Reputable Contributor Silas Merlin Posted June 16, 2018 Reputable Contributor Report Share Posted June 16, 2018 (edited) 4.8.18 Pose tool works accross vox layers now ? I never noticed it doing that before, is that new, is it a feature or a bug ? Anyway, it's interesting, I'm sure I'll find it useful ! Edited June 16, 2018 by lesaint Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted June 16, 2018 Reputable Contributor Report Share Posted June 16, 2018 35 minutes ago, lesaint said: 4.8.18 Pose tool works accross vox layers now ? I never noticed it doing that before, is that new, is it a feature or a bug ? Anyway, it's interesting, I'm sure I'll find it useful ! What do you mean? It's always had an option in the Toolbar to apply "Through All Layers." Is that what you are referring to? Link to comment Share on other sites More sharing options...
Reputable Contributor Silas Merlin Posted June 16, 2018 Reputable Contributor Report Share Posted June 16, 2018 Yes, I had never noticed that "through all volumes" checkbox. I guess I either checked it by mistake, or this new release came with it checked by default. Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted June 18, 2018 Contributor Report Share Posted June 18, 2018 (edited) Hello @Andrew Shpagin , i have one small but crucial request if possible. To be able to show the vertices id numbers (Display Point Numbers) in retopo room IF this is aligned with any recent work yiu are making in the retopo room. Its a request based on works pipeline. I attach an image of what i am looking for. Thank you in advance Michael. Edited June 18, 2018 by Michaelgdrs Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted June 19, 2018 Contributor Report Share Posted June 19, 2018 Also noticed multiple issues in retopo room when i try to use the brush and move vertices on a retopo model. Auto snap is off as i have no sculpt under it. It only grabs vertices close to the camera only. Using mouse or screen tablet is exactly the same. This on the latest beta. Link to comment Share on other sites More sharing options...
Advanced Member Dmitry Bedrik Posted June 22, 2018 Advanced Member Report Share Posted June 22, 2018 In the tube-array tool, why in the .15 version I can see real-time changes to extrusion settings, profile rotation, and so on, and in .18 only through the "Apply Curve" button? What is that for ..? You repair one, break another, step forward, two back. Who tells you such bad decisions that you enter them, and it only gets worse? //edit solved on version 4.8.19C Link to comment Share on other sites More sharing options...
Member Wasili Posted June 22, 2018 Member Report Share Posted June 22, 2018 Мощнейший софт! Есть пара мелочей странных) но на фоне такого креативного и комфортного рабочего процесса это мелочи. Невозможно оторваться особенно от скульпта) Когда ты берешь какой нибудь шейдер метала или еще чего, накидываешь на вокселы и режешь этот метал в любом направлении) это невероятная тема. Круто было бы деформировать вокселы или сюрфейсы сплайном. Мне кажется так можно было бы быстро создавать очень гладкие неровности, разные выпуклости и заострения вытягивающиеся по форме сплайна Link to comment Share on other sites More sharing options...
Member nalan520 Posted June 24, 2018 Member Report Share Posted June 24, 2018 On 6/22/2018 at 11:19 PM, Sorda said: In the tube-array tool, why in the .15 version I can see real-time changes to extrusion settings, profile rotation, and so on, and in .18 only through the "Apply Curve" button? What is that for ..? You repair one, break another, step forward, two back. Who tells you such bad decisions that you enter them, and it only gets worse? You're right, I don't understand why a good function becomes a stupid button. 1 Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted June 25, 2018 Reputable Contributor Report Share Posted June 25, 2018 On 6/22/2018 at 5:05 PM, Wasili said: Мощнейший софт! Есть пара мелочей странных) но на фоне такого креативного и комфортного рабочего процесса это мелочи. Невозможно оторваться особенно от скульпта) Когда ты берешь какой нибудь шейдер метала или еще чего, накидываешь на вокселы и режешь этот метал в любом направлении) это невероятная тема. Круто было бы деформировать вокселы или сюрфейсы сплайном. Мне кажется так можно было бы быстро создавать очень гладкие неровности, разные выпуклости и заострения вытягивающиеся по форме сплайна I suggested to Andrew that adding a SPLINE DEFORM operator/mode in the POSE Tool (Should be renamed TransPose tool...don't care if it borrows ZBrush naming convention...like Smart Materials, it is a generic description that indicates it has a dual function) and add updated CUDA support for the tool, would really take modeling in 3D Coat to the next level. It would allow the user to make subtle, nuanced shapes in the surface, like on an automobile, that are very difficult to do now. Maybe soon after V5 is released, he will add it. Make sure to send this request to him via support@3dcoat.com. 2 Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted June 25, 2018 Reputable Contributor Report Share Posted June 25, 2018 On 6/22/2018 at 10:19 AM, Sorda said: In the tube-array tool, why in the .15 version I can see real-time changes to extrusion settings, profile rotation, and so on, and in .18 only through the "Apply Curve" button? What is that for ..? You repair one, break another, step forward, two back. Who tells you such bad decisions that you enter them, and it only gets worse? I'm sure someone complained that they didn't want it to extrude interactively, or something along those lines. That's how changes like this usually happen. One person doesn't like the way something works and their request messes up the apple cart for everybody else. Link to comment Share on other sites More sharing options...
Carlosan Posted June 25, 2018 Report Share Posted June 25, 2018 //edit solved on version 4.8.19C ----------------------------------------------- Bug confirmed and reported Tube-array tool visualization: Bug confirmed, only can see real time changes if i slightly move any curve point. 1 Link to comment Share on other sites More sharing options...
Advanced Member Dmitry Bedrik Posted June 26, 2018 Advanced Member Report Share Posted June 26, 2018 Quote I'm sure someone complained that they didn't want it to extrude interactively, or something along those lines. That's how changes like this usually happen. One person doesn't like the way something works and their request messes up the apple cart for everybody else. But it .... suck (sorry). It is so stupid. Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted June 26, 2018 Contributor Report Share Posted June 26, 2018 Guys , sorry but i need to jump in to this , whatever is interactive is only for good , guessing and go back and forth is not the optimal way. Please dont destroy existing tools that works great because you are used to work with it in a certain way on another software. (i believe this is the reason) To ask something that does not exist thats another thing and its always welcome (i believe) , but to destroy tools is not the best way to go and improve the software. My 2 cents , nothing personal. 2 Link to comment Share on other sites More sharing options...
Carlosan Posted June 27, 2018 Report Share Posted June 27, 2018 On 6/25/2018 at 9:20 AM, Carlosan said: Bug confirmed and reported Tube-array tool visualization: Bug confirmed, only can see real time changes if i slightly move any curve point. Sorda, Michael: Please, read my previous post. Its a bug. //edit solved on version 4.8.19C 1 Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted June 27, 2018 Contributor Report Share Posted June 27, 2018 Ooops , sorry about that , my bad. Link to comment Share on other sites More sharing options...
Advanced Member Dmitry Bedrik Posted June 27, 2018 Advanced Member Report Share Posted June 27, 2018 At different people, on different systems, on version .16-.18 - does not work. At 15, it works ALWAYS. A bug? It's just really listened to the stupid man. Link to comment Share on other sites More sharing options...
Member Mr.Panka Posted June 27, 2018 Member Report Share Posted June 27, 2018 1 hour ago, Sorda said: At different people, on different systems, on version .16-.18 - does not work. At 15, it works ALWAYS. A bug? It's just really listened to the stupid man. You're using the BETA version of a software... If it's not in the patch notes, you can assume that it's a bug. Link to comment Share on other sites More sharing options...
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