Member ghostweeble Posted May 30, 2018 Member Report Share Posted May 30, 2018 Hi all, I'm using 3dCoat 4.816A on Windows. I'm wondering if there's any way to work with 3d Coat where it leaves certain layers alone, without adding padding around the UV Islands. I'm working on textures that are being used by multiple objects that have different UVs. Whenever I edit or import textures via Photoshop (CTRL+P) the layers get padded to the UV islands. Is there any way to turn this off? (Let me know if this makes sense!) Thank you! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted May 30, 2018 Report Share Posted May 30, 2018 Hi Try Edit > Preferences General > Padding > Never Quote Link to comment Share on other sites More sharing options...
Member ghostweeble Posted May 30, 2018 Author Member Report Share Posted May 30, 2018 Hi Carlosan, I've tried that preference and that doesn't do what I need. That preference cuts all the textures off at the UV island when you import from photoshop. What I need it to do is to leave a layer alone and not delete the image outside the UV. Thanks, mm Quote Link to comment Share on other sites More sharing options...
Carlosan Posted May 30, 2018 Report Share Posted May 30, 2018 Sorry i misunderstood. Its not possible, sorry. 3dc crop textures based on UVislands. Quote Link to comment Share on other sites More sharing options...
Member ghostweeble Posted May 30, 2018 Author Member Report Share Posted May 30, 2018 Thanks. I'll look for the 'feature request' submissions! Seems like it would be possible to implement. Quote Link to comment Share on other sites More sharing options...
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