Member Hdharris Posted July 13, 2018 Member Report Share Posted July 13, 2018 Hi, I'm using version 4.8.18 of the software, and upon doing a bake of a model, I noticed something I thought was pretty weird. Instead of smooth, the texture looks really weird and pixelated. I don't know if there's any setting I messed up to cause this or not. In the hi-poly model, the lines are very smooth, but in the bake, things are very rough, is there some way to prevent this? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 13, 2018 Report Share Posted July 13, 2018 Looks as small pixel density. How is the UV map for that polygon area ? At which texture resolution are you working ? Quote Link to comment Share on other sites More sharing options...
Member Hdharris Posted July 13, 2018 Author Member Report Share Posted July 13, 2018 2k, but that was for the both models, so maybe separating the smaller model to it's own uv will help Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 13, 2018 Report Share Posted July 13, 2018 Surelly Quote Link to comment Share on other sites More sharing options...
Member Hdharris Posted July 13, 2018 Author Member Report Share Posted July 13, 2018 It did, thank you! 1 Quote Link to comment Share on other sites More sharing options...
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