Member Erza86 Posted August 7, 2018 Member Report Share Posted August 7, 2018 Hello 3d Coat master, i have a question about uv path for humanoid object 1. do i have to follow the common way to create mark seams path, or do i have to improvise( but if there any tips and video, it would be help me alot ) 2. when i create the mark seams path, do i have to apply the symmetry or not(if not does the mirror of symmetry tool will copy all the mark seams path form the other side, once i apply the symmetry tool?) Thank You very much Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted August 7, 2018 Reputable Contributor Report Share Posted August 7, 2018 You would split the model (with seams) like you would any character in any UV unfolding toolset, and yes, enabling symmetry should create seams on the opposite side. 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 27, 2018 Report Share Posted December 27, 2018 Topology Examples Quote Link to comment Share on other sites More sharing options...
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