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A guide to weapon modelling for FPP games


Carlosan
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A description of problems worth paying attention to while working, and ways to solve them. A set of rules, advice, ideas and examples connected with modelling and setting props in players’ hands. 

The publication concerns creation of models in video games. It discusses issues connected with modelling weapons and props which are held by a character in FPP games. The Tutorial is aimed for pre-intermediate and intermediate graphics. 

Each sub-sections comprises of a text comment describing a particular issue, followed by illustrations and examples taken from video games.

http://piratportfolio.com/fpp_eng/

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