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Lock normals не работает при запекании.

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В Maya задал hard edges экспортировал и в fbx(FBX2014/2015) и obj. При импорте в ретопо руме, а далее запекании карт включаю Lock normal но эффекта никакого. Все равно применяется ко всей модели smooth edges.

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All you need to do is increase the resolution in your layer before you import.  In some cases, you can increase the resolution of the model before committing it to the scene in the dialogue box that comes up, by subdividing, but I don't find that useful.  I almost never check 'merge without voxelizing,' but others have had trouble with this.  The reason to merge without voxelizing is so that you can work in Surface mode.  You can still voxelize it afterwards, but, again, the resolution of your layer might need to increase.

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What you mean i don't understand. I need import mesh to retopo room from Maya( with hard edges from maya) and bake normal map. But lock normal in bake menu don't work. And baked normal map with soft edges on all mesh.

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