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Why in Retopo, points are snapping on hidden object?


Makketronics
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I have 2 layers. The one I am working on is slightly inside the other one.

I am trying to do re-topology manually on it. However, when I reach the side which is buried inside, my quads, points, or any other thing, such as pushing F to rotate round, keeps snapping on the outside layer, although it is hidden. I am unable to complete my retopology, and I am not sure how to make the points ignore the hidden layer.

In other words, the hidden layer is blocking the visible layer, and it is not really hidden to the computer, and only hidden to the human.

Any ideas?

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I just confirmed that hidden objects still block actions in 4.8.23SL. Maybe it is the intended behavior, but it would be nice if we could simply work on a different layer without having interference with hidden layer.

Note: If you are trying to replicate this, for the first layer, I do have it baked, retopoed, and in the paint room, hidden.

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