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[Solved] Why the colour of objects becomes red while adding in scene from primitives or from splash screen (while creating new file) ?


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Why the colour of objects becomes red while adding in scene from primitives or from splash screen (while creating new file)?

It is happening in 3D-Coat (DX64). And in case of GL64 the colour is blackish grey.

In general in most of the tutorials I have seen this colour is light grey. So what is I am missing?

My machine is: AMD FX-8350 CPU, AMD Rx 460 4GB Graphics, 24 GB RAM.

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  • Carlosan changed the title to [Solved] Why the colour of objects becomes red while adding in scene from primitives or from splash screen (while creating new file) ?

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