Carlosan Posted September 17, 2018 Report Share Posted September 17, 2018 source... In July, we launched Unity 2018.2, which improved the performance of both the Lightweight Render Pipeline (LWRP) and the High Definition Render Pipeline (HDRP) to help you achieve high-end visual quality. The release also included multiple improvements to the Shader Graph, which now supports both pipelines, as well as several new features for mobile, 2D and scripting. We now invite you to get early access to all these enhancements as well as brand new features coming in 2018.3 later this year, including Nested Prefabs, 2D isometric Tilemap functionality and others. This post gives you an overview of the key improvements and information about how to get early access. Quote Link to comment Share on other sites More sharing options...
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