Member sefiroths Posted September 23, 2018 Member Report Share Posted September 23, 2018 Hi, I have noticed that on my pc when the mouse goes over the model (8milion of polygon) I have some latency in vertex painting. In zbrush I have not noticed this. in your experience, what specs should prevent this latency in viewport? thanks Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 23, 2018 Report Share Posted September 23, 2018 Hello Are you using latest version 4.8.23 ? Video card ? Computer specs ? Are you working on DX or GL mode ? Quote Link to comment Share on other sites More sharing options...
Member sefiroths Posted September 24, 2018 Author Member Report Share Posted September 24, 2018 Intel Core i5 2,7 GHz quad core AMD Radeon HD 6770M Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 24, 2018 Report Share Posted September 24, 2018 Are you using GL version ? if not try it please. Quote Link to comment Share on other sites More sharing options...
Member sefiroths Posted September 26, 2018 Author Member Report Share Posted September 26, 2018 tested: GL version works better... should be driver problem or hardware problem...? using gl version metal is different in paint room... however I was planning to buy another PC if the specs of mine are too weak Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 26, 2018 Report Share Posted September 26, 2018 Is AMD driver up to date ? Quote Link to comment Share on other sites More sharing options...
Member sefiroths Posted September 27, 2018 Author Member Report Share Posted September 27, 2018 yes, perhaps could be the system? I have mac with bootcamp and win installed Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 27, 2018 Report Share Posted September 27, 2018 I have forwarded your problem to mac support. Please get in touch to Sergii Kryzhanovskyi atsupport.linux@3dcoat.com to monitor this problem. Thx Quote Link to comment Share on other sites More sharing options...
SERGYI Posted October 18, 2018 Report Share Posted October 18, 2018 As for reference I have tested "3DCoat 4.8.23" on my old iMac with macOS 10.13 (i3 3.06GHz, 8GB RAM, ATI Radeon HD 4670 256MB). Performance (FPS) depends on brush radius: 3DCoat 4.8.23 > Voxel Sculpting > select medium sphere > select any default shader > Commands > Res+ 3 times > 4 million triangles make ~58 FPS during navigation, Grow brush with Radius 1.0 makes ~58 FPS, Grow brush with Radius 3.0 makes > 30 FPS, Grow brush with Radius 5.0 makes ~20 FPS (see the attached screenshot). Big sphere > Commands > Res+ 3 times > 15 million triangles makes unresponsive ~3 FPS during navigation. Quote Link to comment Share on other sites More sharing options...
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