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We need this to be a thing in 3D Coat too!!


Cless_Aurion
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I remember posts from years back asking for this functionality. It looks like oculus will be making it possible somehow now...
If Painter works like that, 3DCoat shouldn´t be too far away to work too!

For what I've read, they are using a special API, that's not the normal version of Substance Painter either.

Edited by Cless_Aurion
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It's using a new feature of Oculus announced yesterday called Hybrid Apps, which is a system of some sort that will make it easier for developers to port 3D desktop apps into VR space. So, the developer doesn't have to remake the whole app and UI for VR, they can just sort of hook up the viewport of the app to the Oculus system and it will take care of the rest (that's how I understand it anyway, I'm probably over simplifying it).

Sculpting is one of the most compelling use cases for VR so supporting this might be a good way to open 3D Coat up to a lot of new potential customers.

 

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