New Member Almi Posted October 26, 2018 New Member Report Share Posted October 26, 2018 Hello, I am trying to bake the normal maps for a object I made in blender. I have watched a few videos and can get my high and low ploly meshes into 3D Coat. I'm having issues when I go to the bake settings and try and adjusted the inner and outer scan depths it looks like the wire fame mesh is inverting and the bake never works correctly. Has anyone ran into this issue? Thanks Quote Link to comment Share on other sites More sharing options...
New Member Almi Posted October 26, 2018 Author New Member Report Share Posted October 26, 2018 Here is a screenshot not sure if it will help Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 26, 2018 Report Share Posted October 26, 2018 Hello As i can see your model is very tiny, try upscaling it. Quote Link to comment Share on other sites More sharing options...
New Member Almi Posted October 27, 2018 Author New Member Report Share Posted October 27, 2018 Thanks that seemed to work. Three nights of pulling my hair out for something that easy. How could you tell the model was tiny? All so do you know what would cause the object to look like it blew up after I bake? I'll upload my 3d coat file. both high and low rez models are exported from blender as .obj files. Bake_Help.3b Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 27, 2018 Report Share Posted October 27, 2018 This bug was solved on latest version, please give it a try. Quote Link to comment Share on other sites More sharing options...
Advanced Member Falconius Posted October 27, 2018 Advanced Member Report Share Posted October 27, 2018 I'm also curious about how you were able to tell it was too small. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor Fluffy Posted October 27, 2018 Reputable Contributor Report Share Posted October 27, 2018 42 minutes ago, Falconius said: I'm also curious about how you were able to tell it was too small. Most likely by looking at the current setting for Scan Depth Inside the Object (0.096) and noticing that even at a setting that low the Inner Shell preview was well inside the object?! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 28, 2018 Report Share Posted October 28, 2018 Yes, and remember to work with right scene scale Quote Link to comment Share on other sites More sharing options...
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