Member AntonioC Posted November 5, 2018 Member Report Share Posted November 5, 2018 Hello! When I export my decimated model from my photogrammetry software, it's rotated in 3DCoat. Not a big thing, but it makes navigating in 3D Coat difficult. Is there a way to set a new ground in 3D Coat? I don't want to change the model's actual rotation (else the high poly model wouldn't "fit" anymore, when I bake my textures (which I don't do in 3D Coat). Basically I would like to know if there's a way to temporarily set a new ground definition. Thank you. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 5, 2018 Report Share Posted November 5, 2018 Hi Use Edit > Preferences to select the coordinate system. 1 Quote Link to comment Share on other sites More sharing options...
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