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[Solved] Depth scanning window not appearing when baking

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I am trying to bake an object  in Retopo room. When I click Bake W / Normal Map, I can choose Scan Depth Inside and outside, for the cage.

After I choose OK, I am prompted to choose Resolution. Normally I am asked to choose Scan Depth after adjusting cage. As a result, I am seeing "Transparent" areas in the bake.


Using 4.8.28 SL (64 bits). This used to work in this version before by the way. Any ideas how to enable that popup again?

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But... if you are asking for the old AO baking windows... is deprecated.

Use this new command please

Paint Room > textures > calculate occlusion




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