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Improve cavity


haikalle
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Hi! I would like to make feature request to improve cavity in 3d-coat. Right now cavity has some issues. First of all it is using flat shading even if you have unselected it in shading properties window. 
There is no rush with this feature request. Here is quick pictures how blender / 3d-coat handles cavity.

cavity.thumb.png.0a0c11935689e6137171cd0815446ab0.png

 

Edited by haikalle
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Cavity is an interesting idea, but not well implemented in it's current state.  I find it strange that many of the default shaders have their cavity setting cranked so high.  It really doesn't look good.  

 

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