Advanced Member blackant Master Posted January 5, 2019 Advanced Member Report Share Posted January 5, 2019 Hello, I don't know if it's actually possible to do it, but i never fund any option to do it like we can do for Voxel Mesh in paint room. I mainly use this workflow import > Reference Mesh to do my retopo frmo Zbrush. once baking is done, i must delete High poly meshes to start working on painting, but if i sundenly see an error and what to rebake it, there is no option to go back and simply click on Bake again. SO i would like to have a " Hide Reference Mesh " Option in the Menue View to do it. Quote Link to comment Share on other sites More sharing options...
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