Member Albazcythe Posted January 6, 2019 Member Report Share Posted January 6, 2019 Hiya! I'm loving 3DCoat for painting textures on lowpoly models. It has great tools that makes life a lot easier. But I'm getting quite frustrated when it comes to handpainting soft shading or blending colors. I'm trying to use the airbrush to paint some light, smooth shadows, but all I get is ugly noisy results. Quick example: A more isolated example: It's not a spacing issue, and I've meddled with the other brush settings to no avail, including the Paint with Dabs. I just never get smooth-looking strokes unless I paint with more opacity, and even then you can still see the 'bad quality' look. Not even smoothing seems to help clean it up, and it's also an extra step that shouldn't be necessary. The behavior of the normal brush isn't ideal to do this, apparently, and it can also look bad with light opacity. I've noticed banding issues. Is there no dithering? I'm just not sure if this is normal, or if I just shouldn't be doing things this way. I don't have this problem in other 3D painting software. Using version 4.8.25 - win10 Any help appreciated! Thanks! Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted January 6, 2019 Report Share Posted January 6, 2019 My first thought is that the image size looks too low. I normally use 2048 or higher, but of course that depends on your needs. Quote Link to comment Share on other sites More sharing options...
Member Albazcythe Posted January 6, 2019 Author Member Report Share Posted January 6, 2019 1 hour ago, philnolan3d said: My first thought is that the image size looks too low. I normally use 2048 or higher, but of course that depends on your needs. Thanks for the reply I was working with 2K, but I get the same results with 4K, unfortunately. Quote Link to comment Share on other sites More sharing options...
Javis Posted January 6, 2019 Report Share Posted January 6, 2019 Hi! Try decreasing your spacing down to 5% or lower. Quote Link to comment Share on other sites More sharing options...
Member Albazcythe Posted January 6, 2019 Author Member Report Share Posted January 6, 2019 37 minutes ago, Javis said: Hi! Try decreasing your spacing down to 5% or lower. Hey! Thanks for the suggestion I did try that, with 1% even, but it doesn't seem to be the problem: Some extra context just in case: Using colors with 20%ish opacity. Using a wacom and going for light strokes. Default Alpha. Flat Shade on. Default sphere template for per pixel painting. It's as if it's just not blending each sample well enough, but I'm starting to think this is just how it works.. which is sort of a bummer because I can't find the right settings with the normal brush to easily paint nice smooth fading colors. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 7, 2019 Report Share Posted January 7, 2019 Try modifying this values Quote Link to comment Share on other sites More sharing options...
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