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[Solved] Voxel "Coat"-object always stays editable ?


davbach
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Hi!

Is it on purpose that the "Coat"-object always stays editable? Even after converting to an voxel object?

If I deselect the layer and work on some other layers it converts back to the editable surface object after activating the layer again (even if I already added some sculpt-tweaking on this layer, this will be deleted immediately).

Greetings,
David

 

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Getting closer!

I found the menu.... except those two entries: "fill with mesh layer" and "attach tube or models array". These two are missing.

I appreciate your help, Carlosan, but aren´t we traveling a little bit too far away as my question was about the Coat-Object with no beta-features?
Does the non-beta Coat-object works like I described in my first posting? If so everything is fine and I will use other tools (eg the Vox-layer).  I just wanted to know if I'm  missing something. :-)

 

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  • Carlosan changed the title to [Bug] Voxel "Coat"-object always stays editable ?
  • Carlosan changed the title to [Solved] Voxel "Coat"-object always stays editable ?

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