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jima

Smart material BUMP textures only seem to work when I choose (Per-Pixel) from splash screen

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image.png.2f7c41a8e7c9c438a69da8ad4fed6ca5.png

 

 

My question is: Why? Vertex painting and PTEX don't look as good. Also, is there a way to change between these modes once you are past the splash screen.

Thanks in advance!

Edited by jima

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Hi 

Vertex paint only paint color and gloss/specular channels. Is used for that.

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Thank you Carlosan.  So what does PTEX do? Is there a way to get "per pixel" quality after you have entered the application in one of the other two painting modes?  How are vertex and/or PTEX painting better than per-pixel? Thanks.

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