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Export EXR file from 3D-Coat to create a brush in Quixel Mixer. Texturing an asset.

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In this video, we’ll continue the discussion about creating a special EXR file for exporting to Quixel Mixer and getting a brush for a sculpture from it. And also I'll demonstrate a complex asset, on which we will work in the following parts.

Video content:

00:00 - 00:30 - Intro

00:30 - 2:00 - Export EXR file from the 3D-Coat to create a brush in Quixel Mixer.

2:00 - 2:25 - Import a file to create a brush.

2:25 - 7:36 - Add content from the Quixel Mixer library. Mix by masks.

7:36 - 9:00 - Demonstration of complex asset, which we will create further.

9:00 - 10:21 - Creating a primitive and trimming it with CutOff tool in 3D-Coat.

10:21 - 10:54 -  The ending. Video preview of other lessons.

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Enjoy watching!
Best regards, Andrew Krivulya aka Charly.

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