Jump to content
3DCoat Forums

Models Thumbnails


stusutcliffe
 Share

Recommended Posts

  • Contributor

In order for you to have a thumbnail facing forward as you want, before sending an obj to the Models palette, you need to rotate the model 180 degrees on the Y axis (that is, for you the model will be on its back) with the Transform Tool. After you've rotated your object or character, then you can send it to the Models palette.

  • Like 1
Link to comment
Share on other sites

  • Contributor

A bit different the way to have a thumbnail. :D
This happens because 3D-Coat takes the photo of the object to the Models palette through Z- (negative) to Z + (positive). So, we all have models with thumbnails on their backs.
I particularly do not spin the model because I think when I import the same model into the scene through the models palette, my model will not come imported as I would like, so I would have to rotate the model again on the Y axis to continue on my project.

Instead of rotating the model on th Y axis with the transform tool, I like name the layer of the model for something very specific and then save it in the Model Palette.
So the moment I hover over the object in the Models palette, the name will appear and I can confidently choose what I want to work with. Just a simple tip.

I hope in the future that will change.
Good luck in your work!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...