New Member LyuKalev Posted February 11, 2019 New Member Share Posted February 11, 2019 Hi guys, I need some help. How to get the texture to display pixel perfect (no mipmaping) while texturing a pixel art like low poly model. 3D Coat seams to smudge (mipmap?) the textures and it is really mission critical to see the actual texture with no interpolation of the pixels. Any ideas? Thank you in advance. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted February 11, 2019 Reputable Contributor Share Posted February 11, 2019 Under the View menu deselect "linear texture filtering". Also you can use the pencil brush in this mode if needed. Read it's tool tip. Set your brush falloff to what you need. 1 Quote Link to comment Share on other sites More sharing options...
New Member LyuKalev Posted February 11, 2019 Author New Member Share Posted February 11, 2019 You Sir are a scholar and a saint! I was beginning to get high blood pressure. Here have a butt as a "thank you". 1 1 Quote Link to comment Share on other sites More sharing options...
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