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[Solved] Pixel Perfect Texturing for pixel art like textures


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Hi guys, 
I need some help. How to get the texture to display pixel perfect (no mipmaping) while texturing a pixel art like low poly model. 3D Coat seams to smudge (mipmap?) the textures and it is really mission critical to see the actual texture with no interpolation of the pixels. Any ideas? Thank you in advance. 

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  • Carlosan changed the title to [Solved] Pixel Perfect Texturing for pixel art like textures

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