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Carlosan

Paint Mesh to Sculpt Mesh

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This video begins the demonstration of an alternate method of sending a copy of the Paint Mesh to the Sculpt Workspace; this time, to make larger scale edits

 

 

 

 

 

 

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Kia ora

Can either of these process's be used on a character model brought in for painting to send a copy to the sculpt roon for subdiving to make a hiypoly

to bake from, I have a game ready model that needs to be textured but has no hipoly to bake normals etc from

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Yes, please give a try.

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Thanks for the reply

I did try to import the low poly to the sculpt room, subdivide it but it did not export by right clicking on the object and selecting export as object

So I will try the tutorials above

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Is better to subdivide the low poly model on any external app before import it to sculpt room.

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