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The coming triumph of voxels?


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https://medium.com/@EightyLevel/how-voxels-became-the-next-big-thing-4eb9665cd13a

 

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How Voxels Became ‘The Next Big Thing’
We’ve talked with the amazing guys behind Atomontage, trying to figure out if the voxels can actually return and take down the polygons.

 

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WHY NOW?
Large scenes made out of millimeter-scale voxels presents a difficult data management problem
Atomontage has focused fifteen years of R&D on this challenge, resulting in patent-pending breakthroughs that finally allow volumetric simulations to scale in deeply interactive 3D applications
Other features recently proven viable with our voxel tech include complex rigid-body physics, soft-body deformations, standard PBR shaders, and efficient playback of multiple volumetric video streams

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Around the 34 min mark a questioner brings up 3D Coat...while asking them about down and up resing models using algorithms.

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In their talk they mention another voxel program; Magicavoxel

 

https://ephtracy.github.io/

Edited by L'Ancien Regime
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