Member Freelance Games Posted March 5, 2019 Member Report Share Posted March 5, 2019 Is it best to join or NOT to join meshes parts before importing for Retopo and UVing into 3D Coat? Why or why NOT? By mesh parts, I mean joining a characters eyes, hands, clothing, teeth, and so on. Thanks Quote Link to comment Share on other sites More sharing options...
Advanced Member pickers Posted March 5, 2019 Advanced Member Report Share Posted March 5, 2019 Generally i would have them as separate objects in the sculpt room, retopo them individually then bake them once (names correspondence with baking). Makes flood painting (smart material) easier. In short, speedier process for me. 1 Quote Link to comment Share on other sites More sharing options...
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