philnolan3d Posted March 6, 2019 Report Share Posted March 6, 2019 I posted this in another thread but I thought I'd share it here so the general public can see it. This is a video showing the basic workflow that I use when sculpting, starting from a sphere, sculpting a bit, showing retopo, UV map creation, then moving into the paint room and doing some texturing. I talk a little bit about some of the basic tools that I use most often including a little on a great program called PureRef for viewing reference images. 1 Quote Link to comment Share on other sites More sharing options...
3DC Support Posted March 18, 2019 Report Share Posted March 18, 2019 Thanks for sharing! Also posted this on our Twitter: https://twitter.com/3DCoatOfficial Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted March 18, 2019 Author Report Share Posted March 18, 2019 Cool, thanks! Quote Link to comment Share on other sites More sharing options...
Contributor Rygaard Posted March 19, 2019 Contributor Report Share Posted March 19, 2019 Thanks for the video helping the community to understand some of the process. 1 Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted March 19, 2019 Author Report Share Posted March 19, 2019 Glad you liked it. 1 Quote Link to comment Share on other sites More sharing options...
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