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New tutorial: General sculpting workflow


philnolan3d
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I posted this in another thread but I thought I'd share it here so the general public can see it.

This is a video showing the basic workflow that I use when sculpting, starting from a sphere, sculpting a bit, showing retopo, UV map creation, then moving into the paint room and doing some texturing. I talk a little bit about some of the basic tools that I use most often including a little on a great program called PureRef for viewing reference images.

 

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