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Simple? Shader to mesh for 3D printing


xrok1
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I've been losing my mind, I bought 3DC printing because I thought I would finally be able to print textured things. The problem is I apply a shader, crank the texture scale and bumpness up to 10 and my model looks great but no matter how I try to export no bumpy texture appears on my stl model to be sliced! Please guide me in the right direction I've been searching for years for a simple way to do this.

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That,s disappointing. Seems like it should be easy to implement? Option 1 is only in 3Dcoat, I use 3DCprinting. Seems that shader textures are pretty much useless for the ppl using this program for 3d printing. 

Any possibility of this being added, just a bump to surface feature??

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