And as aslways... the moment you post, you find the solution again.
This is more of a workaround, so a bit of a hassle.
Step 1 (optional) - Import your mesh into the sculpt room like normal. Do any scaling you need to do here (to be voxel friendly) and to allow 3d coat to remember the original scale of the imported object. Can be with or without voxelisation, it's only used to remember scale, so doesn't matter.
Step 2 - Import the same mesh into the retopo room (it will have the s
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Posted by Gary Dave,
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