Advanced Member kirkl Posted March 19, 2019 Advanced Member Report Share Posted March 19, 2019 So we could load all udim tiles at once when we do Textures>Import>color/albedo or displacement ones. It's very annoying to import them manually especially in some non standard order they appear in the UV set list. I bet it's just a simple script or something. 3dcoat wouldn't cope with more than 10 tiles anyway so hope it wouldn't be too complex to load An ability to paint across UV tiles, more convenient projective painting and alternating brush dabs are the reasons I returned back to 3d coat from Substance Painter. Lets do those advantages truly useful. As for projective painting would be nice to borrow an idea of saved projections/projecting cameras from MAri. I constantly shift off accidentally from carefully matching image against a model. Would be nice to have same MAri feature here 1 Quote Link to comment Share on other sites More sharing options...
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