Advanced Member Dmitry Bedrik Posted March 27, 2019 Advanced Member Report Share Posted March 27, 2019 In the .36 version there are still holes in the mesh when trying to cut something more complicated than the base spheres or the cube. At the same time, on some meshes of complex shape, cutting off works, on others of similar complexity, with the same grid (without artifacts) one hundred thousand departures per second when trying to cut a mesh at any angles. Quote Link to comment Share on other sites More sharing options...
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