Advanced Member Werner_Z Posted April 11, 2019 Advanced Member Report Share Posted April 11, 2019 Can someone please let me know how to manage this problem. Whenever you get close to geometry facing away from camera, the sculpt brushes over explodes into a strange pull. Mudbox has a setting to control the effect on edges with a angle based falloff. Is there anything in 3d-Coat to avoid these nasty problems? 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 11, 2019 Report Share Posted April 11, 2019 Hi Sadly this bug was reported time ago. Still we are waiting a solution. Sorry. Quote Link to comment Share on other sites More sharing options...
Advanced Member Werner_Z Posted April 11, 2019 Author Advanced Member Report Share Posted April 11, 2019 Thanks Carlosan. Good to know that someone else also logged this issue. 1 Quote Link to comment Share on other sites More sharing options...
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