Member v377 Posted April 13, 2019 Member Report Share Posted April 13, 2019 Hi, Is this a bug or I am to noob to figure it out ? I tried picked from bounding box too and I tried different alphas. I used VoxHide to make a circle intrude then same to unhide and then i tried make soemthing like a mouth and it doesnt work. Ty Quote Link to comment Share on other sites More sharing options...
Advanced Member Falconius Posted April 14, 2019 Advanced Member Report Share Posted April 14, 2019 (edited) To me it looks like the mesh itself is not a flat face and it looks like the brush is just not deep enough on the other side to actually reach the surface even though it is actually mirroring. But my perception of it could just be an optical illusion with the shading. Edit: Also in the lower left corner of the screen check to make sure the object is Uniform. If it's non-uniform it'll appear in red. I forgot how to make it uniform again though. Edited April 14, 2019 by Falconius Quote Link to comment Share on other sites More sharing options...
Member v377 Posted April 14, 2019 Author Member Report Share Posted April 14, 2019 Thank you for your answer and yes it is curved surface. I made some modifications later on and I cannot replicate. Yet what I discovered later is that using the same shape on the same surface worked after all. And I think it is because my brush radius was bigger. Similar to this you answered though so this can be closed if needed Quote Link to comment Share on other sites More sharing options...
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