Member radionix3d Posted April 15, 2019 Member Share Posted April 15, 2019 Basically I want to do what this guy does - https://youtu.be/HLdI9ZT-gFI?t=2340 His sphere brush uses the head as a reference layer but I can't find this setting anywhere. Quote Link to comment Share on other sites More sharing options...
Member Emi Posted April 15, 2019 Member Share Posted April 15, 2019 (edited) 1 hour ago, radionix3d said: Basically I want to do what this guy does - https://youtu.be/HLdI9ZT-gFI?t=2340 His sphere brush uses the head as a reference layer but I can't find this setting anywhere. it's not using the other layer as a reference per say, only the first point, so it will pick whatever is visible as long as you have checked "draw from first point". it is camera based so the camera alignment depends on where it goes as well. you can see it few seconds before your link, he shows how the sphere brush extends in a straight line away from the surface, because it is only the first point where you start to draw what matters and the camera alignment, so no secrets about this, he only uses it on surfaces that seem flat enough for this to work. So all you can do is align the best to make it work better, and you can uncheck "auto pick" to stop 3DCoat from selecting the sphere layer, and only the layer you want to get that first point from. Edited April 15, 2019 by Emi Quote Link to comment Share on other sites More sharing options...
Member radionix3d Posted April 16, 2019 Author Member Share Posted April 16, 2019 thanks for the answer. But how does he hover above the surface then? Quote Link to comment Share on other sites More sharing options...
Advanced Member Falconius Posted April 16, 2019 Advanced Member Share Posted April 16, 2019 He makes a separate layer, and turns off "draw from first point". Then it will follow the model (everything that is visible). Quote Link to comment Share on other sites More sharing options...
Member radionix3d Posted April 16, 2019 Author Member Share Posted April 16, 2019 that was it, thanks! Quote Link to comment Share on other sites More sharing options...
Member Emi Posted April 16, 2019 Member Share Posted April 16, 2019 (edited) Oh yeah, it seems I didn't use Sphere Brush enough to care about being smart about it. When I tested it with Draw from first point off, I kept drawing on the same layer that was trying to use as reference. I thought this was the default behavior but it is because I had Auto Pick turned on, so hope you are turning that off. Then it will work like in the video, a small detail I forgot. Edited April 16, 2019 by Emi Quote Link to comment Share on other sites More sharing options...
Advanced Member gbball Posted April 16, 2019 Advanced Member Share Posted April 16, 2019 If you want to do something even cooler, you can turn your current layer to ghost and change the picking settings at the top to act, but don't pick, then you can build up nice skin around the reference mesh. 2 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.