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FBX export problem


Mihu83
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Hi.

I have problem with exporting scene in fbx format. Don't remember when this started, but probably around 4.8.16 version and it lasts since that time.

3DCoat is trying to export scene, but without a luck - last  time it took over 30 min. and as soon as I moved mouse cursor over screen, it crashed my display driver and made the whole system unresponsive, only restart helps. It's always like that.

Scene is something like 35 millions.

My system is:

Ryzen 5 1600 3,8GHz

32GB RAM

GTX1070 Ti 8GB

Samsung 500GB NVMe M.2 drive

I'm trying to export as fbx, to render vertex color in Toolbag.

Any ideas were the problem lies?

No problems with exporting obj, no matter how big - 35, 40, 45 millions, etc.

 

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I've tried 4.8.38... no luck. Tried 3 times, every time RAM usage goes up to 97 - 98%, stays there for some time and then display driver crashes.

Model is 43 millions, I'm making decimation to 34 - 35 millions during export. Also, this model contains many separate pieces, it's not one big model.

Edited by Mihu83
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