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[Bug] texture expands to edge of UV


tomgarden
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Hey guys, I really have no way to describe this... I am sure its a thing that many have encountered. So I'm texturing my model and swapping back and forth with PS. I have a layer requiring feathers. Sometimes when jumping back and forth between PS and 3DC the texture gets pulled to the edges and makes this happen (see picture). How can I stop this from happening? 

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  • Carlosan changed the title to [Bug] texture expands to edge of UV

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