Member tomgarden Posted April 23, 2019 Member Report Share Posted April 23, 2019 Hey guys, I really have no way to describe this... I am sure its a thing that many have encountered. So I'm texturing my model and swapping back and forth with PS. I have a layer requiring feathers. Sometimes when jumping back and forth between PS and 3DC the texture gets pulled to the edges and makes this happen (see picture). How can I stop this from happening? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 23, 2019 Report Share Posted April 23, 2019 Hi Are you working on Orthographic projection ? Quote Link to comment Share on other sites More sharing options...
Member tomgarden Posted April 25, 2019 Author Member Report Share Posted April 25, 2019 Hi Carlosan, I'm not sure, I've just tried toggling it to the alternative then 'ctrl p' into photoshop, it still puts the padding in unfortunately. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 26, 2019 Report Share Posted April 26, 2019 What if you go to Edit > Preferences And switch padding = never ? Quote Link to comment Share on other sites More sharing options...
Member tomgarden Posted April 29, 2019 Author Member Report Share Posted April 29, 2019 Tried that too :S Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 29, 2019 Report Share Posted April 29, 2019 Bug Reported. Quote Link to comment Share on other sites More sharing options...
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