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Request on uv room


micro26
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I have feature request regarding uv repacking. When i merge objects already uved and textured in uv room after i press the apply button normalmap is wrong because normalmap is in tangent space. This happens only when i rotate islands  for better packing. 

If its possible to convert to world space ,merge the islands and then return to tangent space would be awesome. 

Thanks

Edited by micro26
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