Member Taranta Posted May 22, 2019 Member Report Share Posted May 22, 2019 Hi, Im fairly new to this, but whenever im trying to sculpt or edit primitives with for example the cutout tool, the shape thats left has pixelated edges. What would be the best way to keep it sharp or atleast precisely smooth it out? I already have upped the res 4x, but it seems that its still happening. Any help is appreciated. Quote Link to comment Share on other sites More sharing options...
Advanced Member Skye Posted May 22, 2019 Advanced Member Report Share Posted May 22, 2019 Try using surface mode Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted May 22, 2019 Contributor Report Share Posted May 22, 2019 3 hours ago, Taranta said: Hi, Im fairly new to this, but whenever im trying to sculpt or edit primitives with for example the cutout tool, the shape thats left has pixelated edges. What would be the best way to keep it sharp or atleast precisely smooth it out? I already have upped the res 4x, but it seems that its still happening. Any help is appreciated. In voxel mode, upping the res makes the voxels smaller and they will disappear at sufficiently high res but Surface mode doesn't have the same problem. Quote Link to comment Share on other sites More sharing options...
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