Member co3Darts Posted June 5, 2019 Member Report Share Posted June 5, 2019 Is there a brush that will enhance existing detail by creasing concave areas and or sharpening convex edges? I'm looking through the manual and don't see a brush specifically for this? I have a model I had the way I wanted but had to do some boolean operations and convert surface to voxel for boolean to work. Now I have a surface that booleaned properly and again converted to a surface but in the process of voxelizing and I did voxelize very high x32 I believe before going to surface, I've lost detail in the model I want to get back. Thanks in advance! Quote Link to comment Share on other sites More sharing options...
Member co3Darts Posted June 5, 2019 Author Member Report Share Posted June 5, 2019 (edited) It's hard to see but the first pic of the feet and laces is smoother than the second pic slightly and is going to be 3d printed soon. I'm looking for a brush setup that is similar to the "amplify" or "contrast" brush in mudbox I suppose. Edited June 5, 2019 by co3Darts Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted June 5, 2019 Contributor Report Share Posted June 5, 2019 Have you tried the Crease and Pinch brushes? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 5, 2019 Report Share Posted June 5, 2019 Hi There isnt a tool to perform that task automatically. And switching from surface mode to voxel mode keeping details... you need to increase to very high values the voxel density polycount on the layer before switching modes to keep all details. Quote Link to comment Share on other sites More sharing options...
Member co3Darts Posted June 5, 2019 Author Member Report Share Posted June 5, 2019 Thanks for the info guys. Yes I've used crease and pinch. It's not a huge deal. I did use mudbox to amplify those details and worked well. Quote Link to comment Share on other sites More sharing options...
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